2D/3D Environment and Concept Artist passionate about creating immersive, stylized, and realistic game Environments, assets and concept art. I enjoy storytelling through environments and bringing ideas to life with strong composition, lighting, and detail-focused work. Skilled in Blender, Unreal Engine, Photoshop, Substance Painter, 3DSMAX, ZBrush, and. Constantly exploring new workflows and refining my craft to deliver high-quality, game-ready work. Open to collaborations and game projects.