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ATOMPUNK HOUSE

First, I completed the ideation process, which included creating elevation floorplans and isometric views. I then modeled several 3D props to be used in the scene. Finally, I assembled and rendered the entire Atompunk scene in Unreal Engine, bringing the concept to life with attention to detail and immersive visuals.

Unreal Engine Highres shots Render

Unreal Engine Highres shots Render

IDEATION AND EXPLORATION

IDEATION AND EXPLORATION

3D PROPS USED IN THIS SCENE

3D PROPS USED IN THIS SCENE